In a recent podcast, Lucas Pope, creator of Papers, Please and Return of the Obra Dinn, shared his thoughts on game development. He prefers working alone, focusing on joy rather than pressure. Pope is hesitant to show his projects, concerned about idea theft in a fast-paced industry. With a successful past, he worries about meeting expectations but aims to have fun in his creative process. What do you think of his approach to game development?
Lucas Pope Embraces Solo Game Development
