Trent Oster from Beamdog shares the ups and downs of bringing Baldur's Gate 3 to life. He recalls how multiple developers, including Black Isle and Obsidian, tried and failed before Larian Studios succeeded. Beamdog had its own vision to keep the original's style but faced funding issues and publisher doubts. Now, as they team up with Obsidian, Oster hopes to revisit the game's roots and capture the quirky spirit of tabletop RPGs. What do you think about the game's evolving journey?

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