Matt Firor recently discussed the abandoned Fallout Online project, which almost launched around 2007. Legal issues between Bethesda and Interplay derailed the MMO, leading to its cancellation in 2012. While fans now have Fallout 76, Firor's insights reveal the potential for a multiplayer Fallout experience that could have challenged other industry leaders. What do you think could have made Fallout Online different from Fallout 76?

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