Dean Hall, known for DayZ and Kitten Space Agency, is excited about the future at RocketWerkz. After a tough start, his space survival game, Icarus, is now profitable, opening doors for a new project inspired by DayZ and ArmA. He’s all about storytelling and community, drawing inspiration from classics like XCOM and RimWorld. With big ideas on the horizon, what do you think RocketWerkz should tackle next?

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