Obsidian Entertainment has decided to scrap the option to ally with the Protectorate in The Outer Worlds 2. Creative director Leonard Boyarsky explained that this change came late in development due to concerns over the questline's complexity. The focus will now shift back to classic RPG elements, emphasizing meaningful faction interactions and rich narratives. Fans can expect a more traditional experience that resonates with the style of New Vegas. Are you excited about this direction for the game?
Published on: 11/8/2025
View the full content at Outer Worlds 2 Shifts from Protectorate Path