A writer dives into RPG loot mechanics, inspired by Death Stranding 2’s fresh take on carry capacity. The game lets players customize item placement, shifting from bland numerical limits to a tactical, personalized approach. Exploring titles like Kingdom Come: Deliverance 2 and Red Dead Redemption 2, the article argues for a more immersive gear management system that makes loot feel more valuable and enhances gameplay. It’s time RPGs level up how we carry our gear.
Death Stranding 2 Sparks RPG Inventory Revolution
