Suda51 of Grasshopper Manufacture opened up about the tough realities of game publishing after 27 years in the industry. Despite porting several console games to PC, the studio often misses out on profits since many titles are published by other companies. As they prepare for the release of Romeo Is a Dead Man, there's hope it will do well and help them tap into seasonal sales. How do you feel about the challenges indie developers face today?

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