InXile Entertainment’s ambitious multiplayer survival game set in the Wasteland universe has been scrapped, and it’s largely due to the disappointing launch of Fallout 76. Under the guidance of Brian Hicks, known for his work on DayZ, the game aimed to blend survival mechanics with the storytelling of classic RPGs. Designed for virtual reality and meant to support up to 100 players, it promised a persistent world. However, the negative reception of Fallout 76 led to a major reevaluation of the project. After InXile’s acquisition by Xbox, the challenges of adapting the game for broader platforms proved too much, resulting...
Published on: 8/17/2025
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