Alexandre Amancio, former creative director of Assassin's Creed, is advocating for smaller teams in AAA game development. Now at FunPlus, he believes that adding more people doesn't solve problems and can actually hurt productivity. He pointed to the successful naval mechanics in Assassin's Creed: Black Flag as proof that smaller, agile teams can lead to more creativity. With the next Assassin's Creed game possibly on the horizon, could this approach change how we see future titles?
Smaller Teams Could Boost AAA Game Creativity
