Aion 2 is set for a global launch on Steam in 2026, despite some backlash regarding its microtransaction model. Since its November release, the game has pulled in $68 million and gained over a million subscribers in just six weeks. Taking place 200 years after the original, it aims to reach players in North America, South America, Japan, and Europe. With strong initial performance, will it succeed despite the monetization concerns?

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