Joel Bylos, director of Dune: Awakening, has made it clear that while the game features a large world and multiplayer elements, it doesn’t fit the MMO label. Instead of focusing on the usual item-level grind, the endgame centers around crafting. This has sparked discussions within the gaming community about how to classify such hybrid titles. With its blend of multiplayer and crafting, Dune: Awakening pushes the boundaries of genre definitions. How would you describe the game?

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