Landfall, the team behind 'PEAK,' recently addressed player concerns about update frequency on Twitter. They reminded fans that, as a small studio, they’re not set up like typical live service teams. Instead, they see updates as bonuses rather than guarantees. Despite some disappointment, they've rolled out several major updates and new biomes since launch. Given 'PEAK's' huge success, reaching over a million sales in its first week, Landfall is juggling ongoing development with new projects. Do you think players should be more understanding of indie studios' challenges?

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