Benoit Richer, the game director for Assassin's Creed Hexe, has left Ubisoft to start his own indie studio, Servo Games. This follows the earlier departure of creative director Clint Hocking. With leadership shifts and studio cuts, fans are curious about the future of Hexe, which promises a darker, narrative-driven experience possibly set during the Holy Roman Empire witch trials. What do you think this means for the game's development?
Big Changes for Assassin's Creed Hexe
