In a recent podcast, Alec Newman, the voice of Kliff in Crimson Desert, opened up about the game's storytelling struggles. He revealed that the writing process was erratic, spanning over five years, and he initially thought he was working on a demo. Newman stressed the need for strong narratives in games, noting the fragmented plot and issues with character depth, especially around family themes. While he pushed for more engaging story elements, he admitted there weren't as many as desired. Do you think narrative depth is crucial in games like this?

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