Axel Rydby, director of Suicide Squad: Kill the Justice League, opened up about the struggles he faced during development, feeling overwhelmed by corporate pressures and monetization demands. This disconnect pushed him to nearly leave the industry. Now, he's starting fresh with an indie game, Secret of Circadia, alongside Johnny Armstrong, hoping to find joy in game creation once again. This trend reflects a broader movement among developers seeking creative freedom away from profit-driven models. Do you think more developers should make this shift?

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