Brian Hicks Pushes for Player Power in Game Design

Brian Hicks, known for his work on DayZ, is advocating for 'soft modding' in game development to empower players. Now at 775 Interactive for Blackfrost: The Long Dark 2, he argues that letting gamers tweak mechanics and difficulty can boost creativity and personal storytelling. Citing survival games like 7 Days to Die, Hicks calls for developers to loosen restrictions on game variables. Although he sees risks, like losing a game's identity as with Minecraft, he’s excited about the possibilities of player-driven narratives.

Published on: 8/14/2025

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