Hironobu Sakaguchi recently shared a look back at his first game proposal from 40 years ago. A handwritten notebook reveals concepts for Death Trap, a text-based adventure released in 1984. It features notes on the story, main screen, and a world map, showcasing early ideas of player choices. This simple game marked the start for Square and paved the way for Final Fantasy. What do you think of these early game concepts?

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