Moon Studios is gearing up to release No Rest for the Wicked on PS5 this October after a successful PC early access. Xbox players, however, will have to hold off due to optimization hurdles with the Series S. CEO Thomas Mahler cited memory limitations as a key issue affecting the game's performance. The delay has sparked industry discussions about the Series S's constraints and its potential impact on future titles. Are you concerned about how this affects upcoming games like GTA 6?

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