Slay the Spire 2 has made a splash, selling over three million copies in its first week. Some see it as more of a remake than a sequel, but it’s still in early access and evolving. The shift from Unity to Godot was a big move, especially after Unity's changes upset many developers. Mega Crit's choice reflects a commitment to indie gaming and showcases what Godot can do. Plus, they’ve kept busy with a free side project called Dancing Duellists. How do you feel about this shift to Godot for indie games?
Slay the Spire 2 Hits Big After Engine Switch
